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Grand Theft Auto 3: Official Strategy Guide (Bradygames Strategy Guides)
Grand Theft Auto 3: Official Strategy Guide (Bradygames Strategy Guides)

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Author: Tim Bogenn
Publisher: Brady Games
Category: Book

Buy New: £54.24



New (2) Used (3) from £5.99

Avg. Customer Rating: 4.0 out of 5 stars 6 reviews
Sales Rank: 171056

Media: Paperback
Number Of Items: 1
Pages: 112
Shipping Weight (lbs): 0.6
Dimensions (in): 10.8 x 8.4 x 0.3

ISBN: 074400098X
Dewey Decimal Number: 794
UPC: 752073000981
EAN: 9780744000986

Publication Date: November 7, 2001
Availability: Usually dispatched within 1-2 business days
Condition: BRAND NEW ~ Allow 6-14 work days for delivery. Ships from NEW YORK by AIR-MAIL. No VAT or extra charges. Excellent Customer Service. Email confirmation of order * LABEL: BRADY GAMES !n!

Customer Reviews:
Showing reviews 1-5 of 6
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4 out of 5 stars Very useful ??   March 19, 2003
 1 out of 12 found this review helpful

Has all that you need to know plus more GTA have out done themselfs again


5 out of 5 stars All you need   February 3, 2003
 16 out of 18 found this review helpful

You cant really ask for more from a strategy guide, this guide shows you locations of all the pickups you need, the weapons and police bribes are very useful to find easily! The hidden package guide is the most useful! You dont want to get to 99 and cant find the last one! believe me!
There are also detailed descriptions of each mission, some may call this cheating but if your stuck what harm is a little helping hand! If your stuck in the game, buy this!



3 out of 5 stars GTA 3 Guide review   November 9, 2002
 8 out of 14 found this review helpful

Although the guide had plenty of helpful points (particuarly the clear maps for the hidden packages) it had many flaws which were unexpected for an official strategy guide. One problem was this: the guide listed all of the important items that were scattetered around Liberty city (e.g police bribes, armour) but when it came to showing them on the map, the symbols for each item were tiny and there was no hint to their location to help you find them. The guide also listed only 18 unique jumps on in the guide maps but there are 20 in the game, so the other 2 can only be found by your own exploration. The guide did describe all the weapons and characters in the game, but not the cars which I thought would be helpful in choosing the right car for a mission. The guide also lists where all the characters live or work or their contact points. One other problem is the fact that all the informaion given to you about a mission is obvious and the guide often misses out on the more important details. The secrets section at the back is also flawed (according to the guide you have to achieve 100 ambulance missions to obtain the health and adrenaline powerups but this is actually only 80 in the game.) Little mistakes like that make everything more difficult, but for the majority of the time the guide will get you through a mission, even if the answers lack detail.


3 out of 5 stars It was an okay book but leaves a lot to be desired   February 14, 2002
 66 out of 71 found this review helpful

I was somewhat disappointed with this book for a number of reasons. However, so that I don't sound overly negative, let me first tell you what I liked about it.

1. The maps were excellently detailed and made navigating the game far easier than simply using the on screen map in the game. There was only one exception I cited below.

2. I would have paid the price of the book if the only thing they gave me was the packages map! It was excellent, and overall a great time saver. Beware though for package number 25 (on top of the drugstore). It is without a doubt the most difficult package to get to and the book doesn't describe how to do it (Email me if you want a little walkthrough for that one).

3. The "Secrets" section at the end was very detailed even though there were several factual errors about the Vigilante, Fire-truck and ambulance missions.

4. Some of the mission tips and walkthroughs were very good, particularly some of the Career missions".

Okay now for the negatives:

1. Although most of the maps were excellently detailed, the powerup maps were sometimes difficult to decipher because they used symbols that were so small that it made it somewhat hard to tell similar looking icons apart; for example differentiating armor from a Unique jump/Stunt bonus. perhaps had they increased the size of the map showing the powerup, or changed the color designations it would have been a tad less ambiguous.

2. Although, as I said, many of the level descriptions were very good, a lot of the so called strategy guides/Walkthroughs for some levels, as well as other missions were incredibly lame, and amounted to nothing more than reiterating the instructions that the game gives you when you come to that mission. This is particularly true on the off road missions where you have to get to a given number of checkpoints. These were, by the way, some of the more difficult missions in the game and about all that the book tells you is where to find the mission. Seriously, what were they thinking on this?

3. Where are the Cheat codes? I do not use them myself, but I would think that an Official Strategy guide would have a full arsenal of them!

4. There should be a separate list of all the gangs of the game, as well as where to find them. It would take up about a paragraph, as anyone after finishing the game could do it. This info would have been exremely useful.

5. There is absolutely no useful information about flying the Dodo plane.

Now for me, the book was worthwhile obtaining, no question, if for no other reason than the maps and packages locations. However, if you are on a budget or short on cash, and feel that you could use the big maps that come with the game, put the money towards another game instead and get your walkthroughs off of the Internet. There are some FANTASTIC sites that give you an unbelievable wealth of information in FAQ's/Walkthrough's and discussion forums where you can ask questions if you still don't get a particular level.

This is especially true of a Walkthrough by a guy nicknamed "Minesweeper". You can find his FAQ/Walkthrough and others as well as many GTA 3 forums on various sites like Neoseeker. The thing is that I was amazed at the detail that these folks gave out for free with downloadable FAQ's/Walkthrough's and general stuff.

BradyGames ought to take a lesson from them when writing their books, which they are making a tidy sum from! The information on the Internet is far superior to anything you will ever find in this "Official Strategy guide", and you don't pay a thing.

In short, it was fairly obvious to me that the people at BradyGames didn't play GTA 3 very much. Most likely they simply got all the pertinent specs from Rockstar (the game's publisher) and went through the game, playing it the obligatory time necessary to beat it once and do a few side missions.

The writers were wholly unfamiliar with far too many of the subtleties of the game for me to recommend the book anywhere near as enthusiastically as many of the other reviews I have read thus far...


5 out of 5 stars Simply The Best   November 25, 2001
 9 out of 30 found this review helpful

As many of you know Grand Theft Auto caused a massive stirr when it was first released, it was the topic of the media and parliament, they wanted to ban the game but if they did then where would we be able to steal cars and do hit and runs? it is better to do it on a game than in real life. I must admit when i first played it i didn't want to break the law but by grand theft auto 2 i was a proper criminal on the game just about anyone i saw was gonna be 6 feet under in seconds.

This guide is a must for GTA 3 as there is more to GTA 3 than there was to GTA and GTA 2, GTA 3 is 3-D and it has some very challenging parts to it like when you have a helicopter chasing you and trying to mow you down with its powerfull gun, this guide will help you to get through the game with minimal resistance from the police (hopefully),

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